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Masahiro Sakurai says there is no correct way to play Super Smash Bros.

December 19, 2018 Technology 0 Views Earlier this week wrote Super Smash Bros. Ultimate director Masahiro Sakurai about the new Switch release in Famitsu. According to the translation – with the permission of Siliconera, Sakurai about how the game is to play is still the same. His belief is that there is no correct way to necessarily play Smash Bros. In terms of his view of the eSports scene, he has come to accept how the game is played at a competitive level but noted how much work had gone into casual play style. It's not surprising to hear his feelings if the professional scene is still the same. Sakurai has previously stated how he is not concerned about the competitive aspects of the Smash Bros. series and even believes that Nintendo's philosophy is not adapted to this kind of game. Speaking to The Guardian in August, Sakurai revealed what he regularly thought of when looking at professional Smash tournaments online: "The only thing I always think is that if they only used more scenes and objects, there would be much more variation in the game. " In terms of how he knows the series generally after Ultimate released, according to his latest column in Famitsu, he said he would always prioritize a new post in the series if Nintendo would come closer to him again, but apparently will not guarantee he will be on the project forever. As to how the series combines Nintendo's all-star casting, Sakurai feels that…

Earlier this week wrote Super Smash Bros. Ultimate director Masahiro Sakurai about the new Switch release in Famitsu.

According to the translation – with the permission of Siliconera, Sakurai about how the game is to play is still the same. His belief is that there is no correct way to necessarily play Smash Bros. In terms of his view of the eSports scene, he has come to accept how the game is played at a competitive level but noted how much work had gone into casual play style.

It’s not surprising to hear his feelings if the professional scene is still the same. Sakurai has previously stated how he is not concerned about the competitive aspects of the Smash Bros. series and even believes that Nintendo’s philosophy is not adapted to this kind of game.

Speaking to The Guardian in August, Sakurai revealed what he regularly thought of when looking at professional Smash tournaments online:

“The only thing I always think is that if they only used more scenes and objects, there would be much more variation in the game. “

In terms of how he knows the series generally after Ultimate released, according to his latest column in Famitsu, he said he would always prioritize a new post in the series if Nintendo would come closer to him again, but apparently will not guarantee he will be on the project forever.

As to how the series combines Nintendo’s all-star casting, Sakurai feels that it has now evolved far beyond this due to the bigger roster in the latest game. These collaborations originate from spirituality, which became an important way to integrate other franchises into the game.

What do you do from Sakurai’s comments about the competitive Smash scene? Tell us below.

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