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iPhone XS and XS Max devices display small animation jumpers after ten seconds of being idle

iPhone XS and XS Max will experience small animation supporters after about ten seconds of inactivity. This is usually most visible when you swipe to go home after reading static content in the foreground app for more than ten seconds without touching the screen. We've tracked the problem for a few months now and the problem continues to be present in iOS 12.2. Try Amazon Prime 30-day free test Really most, if not all, iPhone XS and iPhone XS Max devices experience this problem. There have been pages of Apple forum threads since the XS was launched in September 2018 and complained about this issue. Someone even made a dedicated XS Stutter Facebook page to fly their frustrations. Users report observing the problem on all iPhone XS demo units in Apple Stores, and some have even been given warranty swaps based on showing this issue to Apple support staff, but the replacement devices have the same error. To reproduce this on an iPhone XS, wait for the same screen and count to ten without touching the screen. Then pull up to go home. The animation skips a frame. A similar result can also be seen by starting an app from the home screen after waiting for the phone to idle. Here is a short demo version of the problem provided by a 9to5Mac reader: [embedded content]] If you look closely at the demo video above lets you see how the iPhone XS releases a few frames at the time it…

iPhone XS and XS Max will experience small animation supporters after about ten seconds of inactivity. This is usually most visible when you swipe to go home after reading static content in the foreground app for more than ten seconds without touching the screen. We’ve tracked the problem for a few months now and the problem continues to be present in iOS 12.2.

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Really most, if not all, iPhone XS and iPhone XS Max devices experience this problem. There have been pages of Apple forum threads since the XS was launched in September 2018 and complained about this issue. Someone even made a dedicated XS Stutter Facebook page to fly their frustrations.

Users report observing the problem on all iPhone XS demo units in Apple Stores, and some have even been given warranty swaps based on showing this issue to Apple support staff, but the replacement devices have the same error.

To reproduce this on an iPhone XS, wait for the same screen and count to ten without touching the screen. Then pull up to go home. The animation skips a frame. A similar result can also be seen by starting an app from the home screen after waiting for the phone to idle.

Here is a short demo version of the problem provided by a 9to5Mac reader:

If you look closely at the demo video above lets you see how the iPhone XS releases a few frames at the time it takes for the app to shrink back to its icon. At full speed, your eye perceives this as a very small strain. We have compared side-by-side with an iPhone X with a slow-mo video and XS lacks an animated frame very consistently, while the old Xen is doing right.

The frame drop does not happen if the user has actively used the phone, it seems to be a timeout of about ten seconds. After that, the first interaction awaits the user’s finger … and then fetches. There is speculation that A12’s chips are moving from a low energy level, it is not possible to stick to the first contact. But neither the iPhone XR – which has the same A12 chip – or last year’s iPhone X experience the same problem.

When the multitasking process was debuted with iPhone X, Apple made a big deal about how fluid and responsive they would feel (including doubling the touch screen sampling rate to 120 Hz.)

The good news for iPhone XS owners reading this is that you may not notice the problem, even if it happens. It is very subtle, lasting only a fraction of a second, so many people are unlikely to discover it – even if someone else points it out.

However, for people who are sensitive to this, it is understandably very annoying and clearly does not work as intended. You can classify it as nitpicky – but customers who spend $ 1000 + on phones naturally have high expectations of quality.

The problem has persisted through iOS 12, iOS 12.1 and the latest iOS 12.2 beta. Forum thread users suggest a variety of solutions from disabling the FaceTime app to enable AssistiveTouch, with varying degrees of success.

Hopefully, Apple can address this in a software update. As mentioned above, the iPhone XR does not have the problem, which means that a software fix can solve the problem for iPhone XS and XS devices.

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