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Burns brighter than ever before

SoulCalibur game this year before part six decided to roll. I would like to believe there is enough room for…

SoulCalibur game this year before part six decided to roll. I would like to believe there is enough room for the team at Project Soul to find out why SoulCalibur V did not take the way it was intended , revise some things behind the scenes and make SoulCalibur VI shine brighter than ever before. Good news, people – I’m happy to report that this is exactly SoulCalibur VI feels like that rebirth series needed, one that focuses on the magnificent weapon-based gameplay that made it work so well in previous series, while it polished up to make it look better than any game before it. Oh, and balance the roster of old and new combatants so that it’s literally about perfect. Nat Obviously, new additions are coming, but this is a great way to come and swing out of the gate.

First of all, let’s talk about improvements in the game. Your character still has two different slashes, along with kick and guard. Combine these together with combination attacks, let go of devastating grip and strike moves, or put together some smart finishes that send those who fly out of the ring &#821

1; if you’re close enough to the edge, imagine.

But SoulCalibur VI goes beyond how smoothly the match works. It is adaptable enough so that rookies have something to come in and enjoy; while deeply and satisfactorily enough for veterans to master their craft. It’s really the best of both worlds, and it’s a nice touch considering the availability of most “hardcore” fighting games these days.

Slide 1 of 4 New Techniques and a Superb Cast [19659009] Soul 2 “title =” Soul 2 “height =” 369 “width =” 665 “class =” 40 “data -item = “1140235” />

Together with balancing and sharp responsive controls, SoulCalibur VI can also benefit from the addition of Reversal Edge and Lethal Hit techniques. With Reversal Edge, you enter a beat -mo fight where the next strike can make the difference, depending on where you land it. can also go aside if you feel your contact is not the best choice.

In addition, Lethal Hit sends your opponent in the air where you can Determine a number of juggling technicians to land extra hits. It’s as though Marvel vs Capcom ‘s air fighter starts so you can beat them a few more times before they land and try to get back on you.

Both These abilities may take some time to master. But when you do, you will come to find that they are good additions to this series in general – and quite addictive to pull off, especially in sequence.

As for the characters, [SoulCaliburVI has one of the best battles we saw in a game. There is a versatile collection of brawlers here, along with recurring favorites and a couple of new faces. But, honestly, it’s about Geralt of Rivia from The Witcher here. He is the best guest character we have seen in the series since Link invaded SoulCalibur II back on GameCube. Yes, Geralt is so good.

Slide 2 of 4 Much to do, including customization

 Soul 3 "title =" Soul 3 "height =" 374 "width =" 665 "class =" 40 "data -item = "1140236" /> </figure> <p> The game fits enough for fans to enter <i> SoulCalibur </i> but they are the abundance of modes that they will really enjoy. In combination with Arcade and Online Options , <i> SoulCalibur VI </i> also offers a story mode where you play as a selected character through a number of scenarios. It's a well-done mode with solid voice, but I would have liked more qualitative screenshots in this instead of stoic still images . </p> <p> The mission mode is also outstanding because you can work through different tasks, collect new weapons and other sweets along the way, while you're in shamrock with familiar enemies. This will keep you busy for a while, especially if you are a "collectathon" kind of s pillars. </p><div><script async src=

The only drawback here is that Online is not as good as it could be. Sure, you can connect to some matches, but it takes some time. And those of you with the Xbox One version are probably aware that matches can take a loooooong time to load if you are on an older system. Multiply it with two with online. Fingers crossed Bandai Namco getting a fix and soon.

Finally, there is something to say about the game’s custom engine. No doubt you’ve seen some great examples of what players can do with this. It is remarkable and will keep you busy for a long time as you create your favorite and not so favorite characters. It is well worth thinking about, although characterization is not usually your forte. (We even saw a demon Ronald McDonald in created things so far … yoinks.)

Slide 3 of 4 A presentation as sharp as SoulCalibur’s weapon

 Soul 4 [19659007] As for the presentation … wow. Just wow. I thought Tekken 7 would be the most technically impressive game from Bandai Namco this generation, but SoulCalibur VI is incredibly polished. The background is simply amazing, along with the scouting that varies from scaled castles to dark, sinister caves to bright slopes where it almost seems to be too peaceful to fight. almost. )

That, combined with sunlight effects, awesome animation and beautiful character designs, makes SoulCalibur VI the coolest game in the series – if not one of the best games for this generation.

That said, the older Xbox O ne problem must be mentioned again, if only because the game is not fully optimized for that format. It still goes well, but again it’s a problem that I hope Bandai Namco will pick up rather than later. However, if you are on PC, Xbox One X or PS4, you should be good.

SoulCalibur VI s music is also excellent, with the same melody style that worked in previous games and encountered a hack of symphonic tributes. They are lovingly compiled and supported by solid voice recorders, including Witcher’s own Doug Cockle, giving Geralt life as only he can. Turn [19659000] 4 of 4 Do not miss this number of swords and souls <img src = “ “alt =” Soul 5 “title =” Soul 5 “height =” 374 ” SoulCalibur VI has pretty much everything that the game fanatics or dying hard lovers want. The fight feels sharp and exciting, especially when you’re kidding together, moving with the new abilities. The game looks great, especially on PS4 Pro and Xbox One X (or PC, with an advanced setting). And the extras are rich, with much more content than you would expect from a game like this.

It may take a while before we know this Soul burns again (it really depends on the game’s success noted publisher), so we strongly recommend SoulCalibur VI . It is still burning and boy,

WWG’s rating: 4.5 of 5.

(Limitation of Liability: A review code is provided by the publisher.)

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