Hardware Black Shark Processor Octa-core Snapdragon 845 RAM / Storage 6GB / 64GB or 8GB / 128GB Display  55.99…
|Processor||Octa-core Snapdragon 845|
|RAM / Storage||6GB / 64GB or 8GB / 128GB|
|Display  55.99 inch LCD-|
|20MP, f / 2.2 lens|
|Screen resolution||1.080 x 2.160 (18: 9)|
|Rear camera||Dual 20MP + 12MP, f / 1.75 lens|
|20MP, f / 2.2 lens|
|OS||Android 8.1.0 Oreo|
|Charging||USB C (Quick Release)|
|Dimensions||161.6 x 75.4 x 9.3 mm  Weight||190g|
|NFC||No  Headphone Output||No|
Look at some of the key specifications no reason for Black Shark would not be a good phone to play. It has one of the best processors around – an Octa-core Snapdragon 845 with Adreno 630 GPU – Parade with either 6GB or 8GB of RAM depending on configuration (my device has 8GB for the record). But there are several other features that Black Shark says makes the phone more suitable for the task than others.
One of these is liquid cooling, which is a function of other handsets like Galaxy Note 9 and Pocophone F1. Do not think of it as a mess of pipes and pumps, as if you might snuggle around a liquid-cooled PC. Instead, it’s a small, closed system filled with a small amount of water resting against the chipset. The idea is that the water draws heat away from the processor and becomes a vapor. It then goes to a cooler part of the system, condenses and the process is repeated.
According to Black Shark, it is 20 times more effective than traditional cooling methods (leading to a 8 ° C lower core temperature) and increases CPU runtime by 70 percent. In my experience, it does not actually make the phone feel cooler. It still warms up during long game sessions just like any other handset. Another feature is the X-type smart antenna, designed for strong long-range connectivity, but at least in WiFi, Black Shark has no more bars than other phones I’ve compared to that in the weak spots on my plate.
The largest part of this special hardware project is undoubtedly the dedicated image processing chip with Pixelworks’ MEMC (Motion Estimate, Motion Compensation) Technology. This is meant to do many things: Make black deeper and colors more vivid / accurate, as well as “Correctly Lost Frames, Jitter and Blur” for more stable movie interest rates in play. I have switched this chip on and off in the game, as well as taking screenshots to compare side by side, but I can not see any difference in color rendering. I have not noticed the naked eye, it has an effect on performance.
The problem with all this is that you have to take the manufacturer’s words that it improves the gig. And in the case of Black Shark, these features make small profits on top of the already powerful Snapdragon 845 chip. So to really dig if this phone is actually better to play than others, I spent hours playing NBA 2K19 and PUBG on three different devices. To record real-time data on the actual images per second (fps) I received during my playing time, I used GameBench, a tool running in the background and doing just that.  NBA 2K19
|Black Shark||Google Pixel 3 XL||Huawei Mate 20 Pro|
|Chipset||Snapdragon 845||Snapdragon 845||Snapdragon 845||] Kirin 980|
|My FPS||46||] 43||55|
|fps variance (±)||1.57  1.49  0 .50|
|Average mA consumption||995||893||] 433|
|Settings: Duk simulation and depth of field off, all other settings high. 50% screen brightness.|
NBA 2K19 plays very smoothly on all the phones I tested, although the Mate 20 Pro was the clear winner with the highest average fps, stable frame and lowest power consumption. While Pixel 3 XL hit the lowest 43fps low, it was somewhat more consistent than Black Shark, as shown by a lower average fps variance. Black Shark also consumed most power during the session, resulting in about four hours of total playing time based on its 4000mAh battery capacity. The estimated Pixel 3 XL total playing time was about five minutes less due to its smaller 3,430mAh battery. Keep in mind that both use the same Snapdragon 845 chip.
On Black Shark and Pixel 3 XL, the frame rate of NBA 2K19 would consistently fall when all players were on the screen, crowded around the basket. I did not notice any split-second freezing on any device, more just a smooth dip in the frame rate. However, the number may affect the game. NBA 2K19 cycles a lot around shot timing, so there’s always a chance that a dip or generally inconsistent image speed can stir your three pointers when you rely on visual signals for time-loss.